In this project, I recreated the beach house from Steven Universe in 3D. It was modeled and textured in 3DS Max 2020 and completed in Unreal Engine 4.25.

The Beach House

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To keep the hand animated appearance, this project required extensive toon shaders both on the objects and in post processing.

To capture the vivid colors of Steven Universe, I made several custom shaders that change color depending on viewing angle.

 
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